Modul
Decision and Game Theory [M-WIWI-102970]
Credits
9Recurrence
Jedes WintersemesterDuration
1 SemesterLanguage
GermanLevel
4Version
1Responsible
Organisation
- KIT-Fakultät für Wirtschaftswissenschaften
Part of
Bricks
Identifier | Name | LP |
---|---|---|
T-WIWI-102613 | Auction Theory | 4.5 |
T-WIWI-102614 | Experimental Economics | 4.5 |
T-WIWI-102861 | Advanced Game Theory | 4.5 |
Competence Certificate
The assessment is carried out as partial exams (according to Section 4(2), 1 or 2 of the examination regulation) of the single courses of this module, whose sum of credits must meet the minimum requirement of credits of this module. The assessment procedures are described for each course of the module seperately.
The overall grade of the module is the average of the grades for each course weighted by the credits and truncated after the first decimal.
Competence Goal
The student learns the basics of individual and strategic decisions on an advanced and formal level.
He learns to analyze economic problems through abstract and method-based thinking and to design solution strategies. In the tutorials, the concepts and results of the lecture will be applied in case studies.
Prerequisites
None
Content
See German version.
Workload
The total workload for this module is approximately 270 hours. For further information see German version.